God of War: Ragnarok is Not Being Directed by Cory Barlog, New Details Revealed
Sony finally admitted that yes, God of War: Ragnarok is indeed the official name of the highly anticipated sequel, while also giving us some pretty healthy insight into its gameplay and revealing some new story details. After the show, an interview with the game’s developers was also broadcast, while an article was also posted on the PlayStation Blog – all to say that we have quite a few new details about the game to review.
The most important detail, of course, is the change of direction. Cory Barlog, who director God of War (2018) and God of war 2 before that, will not return as Creative Director on God of War: Ragnarok. Instead, it’s developed by Eric Williams, who has been a designer on each of the main lines. God of the war Games. Barlog, it seems, is working on something new that is (presumably) in the early stages of development. Job postings suggest that SIE Santa Monica’s new IP address presents a fantastic setting.
During the above, Williams also discussed how Ragnarok will continue to have a strong emotional core in its story, with the relationship between Kratos and Atreus again being a central part of the narrative. Meanwhile, Williams also provided brief details on the roles Ragnarok, Thor, Odin and many more will play in the game’s story. You can watch the full interview in the time-stamped video below.
Meanwhile, several new details about the game have also emerged from the aforementioned PlayStation blog update. Thor and Freya will be the main antagonists in the game, and the relationship between Kratos and Atreus is strained, who disagree on whether or not to continue to be involved in Aesir’s affairs.
Meanwhile, in-game combat will “push player’s choice”. Grace Orlady, SIE Santa Monica Community Manager, writes, “Whether it’s through hard-hitting combos, mastery of the elements, or clever defensive tactics, you’ll find plenty of opportunities to fight alongside our duo. ‘in a way that seems particularly expressive. Meanwhile, some new enemy types are also briefly detailed, with mention of Kratos ending up “under the hooves of the Stalker or grabbed between the jaws of a Dreki.”
Another important detail that has been revealed is that God of War: Ragnarok will allow players to go to all nine realms, unlike its predecessor, which only had six. This mans Vanaheim, Svartalfheim and Asgard will be presented in the sequel. Return locations from the previous game, meanwhile, will have new areas. “Exploring the realms will take you everywhere, from verdant otherworldly jungles to intricate underground mining networks,” Orlady writes. “This next installment in the series will bring you a variety of places more diverse, beautiful and mysterious than in any other God of the war Game.”
Finally, several new screenshots of the game (all from the recent trailer itself) have also been released. Check them out below.
God of War: Ragnarok will launch in 2022 for PS5 and PS4.
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